Time out

Dear future me. Why am I writing this? Because I’m curious, as all kids are. Am I still like that? Curious, I mean. Or, will you be like that? I mean you, in your present. Which… I guess is still me. You know what I mean. There are so many things I want to ask you, though I know one thing already: The gang will always be together.

Dear past me. Why am I writing this? As a kid you think adults have all the answers, as a teenager you think they don’t know a single thing. Maybe the truth lies somewhere in between. There are so many things I’d like you to know, though there’s one I’d rather you never learned: Nothing lasts forever.

In Time out, four players live as a gang of teenagers over four vignettes from their best summer ever, while the remaining four step into the shoes of that same group of friends in the crucial moments of their adult lives. The two players of every character meet between scenes, sharing wishes and memories, each time asking a single question: How much does the past influence the future… And vice versa?

Author:Michela Bernini, Oscar Biffi, Adriano Bompani,
Gigi D’Amore, Ale Romanzin & Nicola Urbinati
Roles:8. No gender suggestions.
Time:3 hours.

The game experience varies greatly from group to group. Each player must contribute creatively. Scenes begin with predetermined prompts.

Leitmotiv:Nostalgia, time, youth, friendship, wishes and memories.

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