It’s the oldest game in the world: Beasts race in the field and more beasts bet on them. When you lose, you double down; hold on enough and you’ll break even, maybe turn your luck around. It’s a foolproof system, almost mathematical.
Almost is a great word, though: You can’t almost be a winner. Nor can you almost be alive, for that matter. At what point does chance stop being a game?

In a Martingale everything is decided by combinations: not just the course of events, but the character sheets as well. No role stays the same from one game to the next and the flip of a coin can be enough to change everything.
The result goes beyond heads or tails: What makes a difference is always a clash of intentions, systems and superstition. Every damn race ends right at the photo-finish.

Author:Oscar Biffi
Roles:3 male.
Time:2 hours.

The combinations are designed to make characters different from game to game. The results of the race are not predetermined and
depend on character intervention.


Chance and risk, gambling, crime, self-fulfilment, horseracing, twists of fate.

Handouts:Handicap Sheets
Stakes Sheets
Career Sheets
Race commentary

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